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Post by rushlock on Jul 23, 2008 18:55:07 GMT -5
In the long, long ago...I picked up, and began playing, Tactics Ogre for the Playstation. What a fantastic game, I thought. While playing, hours became days and days became weeks, until, that is...I ran head on into the dreaded "chaos factor," which, to my dismay, began taking my characters away from me. All of my hard work...shot to...well, you know where. Such a fantastic game, absolutely ruined for me by a designer who obviously took great pleasure in screwing me over after I had put so much time into playing. After I began loosing my team, one by one, two by two, I had certainly had enough with Tactics Ogre, and so I quit the game and never looked back. In the here and now, I have Tactics Ogre for the GBA. My somewhat obvious question about this game is...does it, too, possess a "chaos factor?" I will not waste my time playing it if it does. Thanks for listening.
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Post by Knight of Lodis on Jul 23, 2008 20:25:18 GMT -5
When you say chaos factor do you mean permanent death? If so then yes if you lose a character in battle and the battle ends they are permanently gone. You do get resurrection later in the game.
If you mean people being chaos alignment, then no you do not lose characters. Alignment also does not effect the ending.
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Post by rushlock on Jul 23, 2008 22:13:57 GMT -5
Hmmm...It's been awhile, but I recall initially loosing my two sword-masters, max levels, followed by my two warlocks, also max levels, and, well...things went down hill from there. Each suddenly announced that they were leaving, and then, each did so. These desertions took place in "map mode," and not upon any battle field. I was fairly confused about things at that point, and found a tactics site or two where several different people gave me several possible reasons as to why my team was deserting me.
First: I was told I possibly "trained" too much verses leveling up upon actual battle fields.
Second: I was told that I had possibly killed too many allies upon the battle fields. For example, battle fields contain many folk from many ethnic backgrounds. The hero, if I recall correctly, was Walstan (or some such) and during battle, players often encounter one or more Walstans as enemies upon each battle field. Also, I was told that I had possibly killed too many allies who, while not Walstan, were of a folk "not" enemies of Walstans.
Third: I was told that I had possibly fired/dismissed too many allies I had either recruited at shops, and/or allies I had gained by persuaded them upon battle fields.
There were other such possibilities provided, but, in the end, the general consensus seemed to be that through my actions, or inactions, I must have led my party in a matter which conflicted with the alignment of my party members, and as a direct result, they abandoned me. Too, seeing as how no one seemed able to actually pin point "exactly" what happened and why, there was no point in continuing the game. Any ideas?
Like I said, I would like very much to play the GBA tactics ogre, but not if the same system is in place.
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Post by Knight of Lodis on Jul 24, 2008 6:12:44 GMT -5
Ohhhhh okay I know what you are talking about now. Desertion. In MOTBQ they did that and in TO for PSX. That does not happen in TKOL. Your people have a thing that says their mood/if they like you, but the troops will never leave your side fortunately. You can play TKOL in peace knowing people will not desert the party.
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Post by rushlock on Jul 24, 2008 16:05:06 GMT -5
Thank you, Knight of Lodis, for being there. I am excited about playing the game now, and will most likely be sleeping just a few hours per night until I finish it (grins). Thanks again-!
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Post by Dark on Jul 25, 2008 1:44:07 GMT -5
...I didn't know there was such a thing in TO:LUCT. I was aware of it in MotBQ but not in TO. I can't even imagine how pissed off I'd be if one of my characters just left. Good thing they didn't include it in KoL.
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Post by rushlock on Jul 31, 2008 23:22:12 GMT -5
You have the right of it, Dark. When it first happened, I was slack-jawed and stunned. After it continued happening...seemingly, within the space of a single heart beat ...I reached for the playstation, opened it, grabbed out the disk and flung it (frizbee style) towards the nearest wall where it broke apart into several pieces. Yes (grins)...I "am" a little too old for such childish tantrums, but afterward, I "did" feel a little better.
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